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©The Author(s) 2024. Published by Baishideng Publishing Group Inc. All rights reserved.
World J Clin Cases. Nov 16, 2024; 12(32): 6575-6579
Published online Nov 16, 2024. doi: 10.12998/wjcc.v12.i32.6575
Published online Nov 16, 2024. doi: 10.12998/wjcc.v12.i32.6575
Virtual reality: The bridge between medical education and clinical practice
Yan-Quan Liu, Department of Hematology, The First School of Clinical Medicine, Guangdong Medical University, Dongguan 523808, Guangdong Province, China
Author contributions: Liu YQ wrote the entire manuscript, and read and approved the final manuscript.
Supported by Degree and Graduate Education Innovation Program of Guangdong Provincial Department of Education , No. 2023JGXM_072 .
Conflict-of-interest statement: The author declare that they have no potential conflicts of interest to disclose.
Open-Access: This article is an open-access article that was selected by an in-house editor and fully peer-reviewed by external reviewers. It is distributed in accordance with the Creative Commons Attribution NonCommercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited and the use is non-commercial. See: https://creativecommons.org/Licenses/by-nc/4.0/
Corresponding author: Yan-Quan Liu, PhD, Associate Professor, Department of Hematology, The First School of Clinical Medicine, Dongguan Campus, Guangdong Medical University, No. 1 Xincheng Avenue, Songshan Lake Science and Technology Park, Dongguan 523808, Guangdong Province, China. doctorliuyanquan@gdmu.edu.cn
Received: August 3, 2024
Revised: September 9, 2024
Accepted: September 13, 2024
Published online: November 16, 2024
Processing time: 51 Days and 13.3 Hours
Revised: September 9, 2024
Accepted: September 13, 2024
Published online: November 16, 2024
Processing time: 51 Days and 13.3 Hours
Core Tip
Core Tip: Virtual reality (VR) is evolving towards networking, intelligence and interactivity in medical education and clinical teaching practice. The application of VR in the medical education domain can effectively render medical education truly an open course that is not confined by time, space and region, can further enhance the favorable outcomes of medical theoretical teaching and clinical practice training, and can drive the reform and innovative development of medical education and clinical teaching practical training, as well as offer new opportunities for the reform and development of medical education. VR serves as an important bridge between medical education and clinical practice.