Published online Feb 18, 2023. doi: 10.5500/wjt.v13.i2.36
Peer-review started: September 5, 2022
First decision: October 31, 2022
Revised: November 14, 2022
Accepted: January 3, 2023
Article in press: January 3, 2023
Published online: February 18, 2023
Processing time: 163 Days and 21.5 Hours
Virtual reality (VR) technologies have rapidly developed in the past few years. The most common application of the technology, apart from gaming, is for educational purposes. In the field of healthcare, VR technologies have been applied in several areas. Among them is surgical education. With the use of VR, surgical pathways along with the training of surgical skills can be explored safely, in a cost-effective manner. The aim of this mini-review was to explore the use of VR in surgical education and in the 3D reconstruction of internal organs and viable surgical pathways. Finally, based on the outcomes of the included studies, an ecosystem for the implementation of surgical training was proposed.
Core Tip: This mini-review aims to explore the use of virtual reality in surgical education and in the 3D reconstruction of internal organs and viable surgical pathways. For this purpose, a non-systematic literature review was conducted and three highly influential scientific papers were selected and discussed. The main topics addressed are the use of technologies in surgical education, the methodologies for the implementation of the training systems, the evaluation approaches and the strengths and limitations of the studies. Finally, the review concluded with a comparative synthesis of the main findings and a discussion on the proposal of a system for implementing these findings on surgical education in the field of organ transplantation.