Published online Dec 19, 2021. doi: 10.5498/wjp.v11.i12.1239
Peer-review started: February 26, 2021
First decision: July 15, 2021
Revised: August 4, 2021
Accepted: November 1, 2021
Article in press: November 1, 2021
Published online: December 19, 2021
Processing time: 292 Days and 5.9 Hours
Autism is a neurodevelopmental condition with associated difficulties that present differently across individuals. One such difficulty is recognizing basic and complex facial expressions. Research has previously found that there are many evidence-based support programs available for building non-verbal communication skills. These programs are frequently administered with a therapist or in a group setting, making them inflexible in nature. Programs hosted on e-technology are becoming increasingly popular, with many parents supportive of them. Applications (apps) that are hosted on technology such as iPads or mobile phones allow users to engage in building skills in real-time social settings and own what they are learning. These technologies are frequently used by autistic children, with apps typically focusing on identifying facial features. Yet at this current time, there are mixed reviews of how to design such programs and what their theoretical backing is, with many studies using a mix of observation and psychological assessments as outcome measures. Eye-tracking and electroencephalography are established methodologies that measure neural processing and gaze behaviors while viewing faces. To better support the field moving forward, objective measures such as these are a way to measure outcomes of apps that are designed for helping children on the spectrum build skills in understanding facial expressions.
Core Tip: Social support programs hosted on interactive technologies are becoming increasingly popular in the field of autism research. There are varied methods by which researchers determine the effectiveness of these programs. The review aims to address the current field by providing recommendations for assessing evidence-based tablet applications that support social skill development.