BPG is committed to discovery and dissemination of knowledge
Cited by in F6Publishing
For: Rothgangel A, Bekrater-bodmann R. Mirror therapy versus augmented/virtual reality applications: towards a tailored mechanism-based treatment for phantom limb pain. Pain Management 2019;9:151-9. [DOI: 10.2217/pmt-2018-0066] [Cited by in Crossref: 14] [Cited by in F6Publishing: 16] [Article Influence: 4.7] [Reference Citation Analysis]
Number Citing Articles
1 Chang WK, Lim H, Park SH, Lim C, Paik N, Kim W, Ku J. Effect of Immersive Virtual Mirror Visual Feedback on Mu Suppression and Coherence in Motor and Parietal Cortex in Stroke.. [DOI: 10.21203/rs.3.rs-2253842/v1] [Reference Citation Analysis]
2 Eldaly AS, Avila FR, Torres-guzman RA, Maita KC, Garcia JP, Serrano LP, Emam OS, Forte AJ. Virtual and Augmented Reality in Management of Phantom Limb Pain: A Systematic Review. Hand (New York, N,Y ) 2022. [DOI: 10.1177/15589447221130093] [Reference Citation Analysis]
3 Arlati S, Borghetti D. XR and Neurorehabilitation. Roadmapping Extended Reality 2022. [DOI: 10.1002/9781119865810.ch11] [Reference Citation Analysis]
4 Dupraz L, Bourgin J, Giroux M, Barra J, Guerraz M. Involvement of visual signals in kinaesthesia: A virtual reality study. Neurosci Lett 2022;786:136814. [PMID: 35878656 DOI: 10.1016/j.neulet.2022.136814] [Reference Citation Analysis]
5 Bekrater-Bodmann R, Reinhard I, Diers M, Fuchs X, Flor H. Relationship of prosthesis ownership and phantom limb pain: results of a survey in 2383 limb amputees. Pain 2021;162:630-40. [PMID: 32868751 DOI: 10.1097/j.pain.0000000000002063] [Cited by in Crossref: 11] [Cited by in F6Publishing: 13] [Article Influence: 11.0] [Reference Citation Analysis]
6 [DOI: 10.1145/3411763.3443454] [Cited by in Crossref: 3] [Cited by in F6Publishing: 1] [Article Influence: 3.0] [Reference Citation Analysis]
7 Matamala-Gomez M, Maselli A, Malighetti C, Realdon O, Mantovani F, Riva G. Virtual Body Ownership Illusions for Mental Health: A Narrative Review. J Clin Med 2021;10:E139. [PMID: 33401596 DOI: 10.3390/jcm10010139] [Cited by in Crossref: 19] [Cited by in F6Publishing: 22] [Article Influence: 19.0] [Reference Citation Analysis]
8 Bofanova N, Bulanov A, Yavorsky A, Alekhina E. Virtual reality as a modern trend in rehabilitation of patients with phantom limb pain. Rus Jour of Pain 2021;19:33. [DOI: 10.17116/pain20211902133] [Cited by in Crossref: 4] [Cited by in F6Publishing: 4] [Article Influence: 4.0] [Reference Citation Analysis]
9 Pacheco-Barrios K, Cardenas-Rojas A, Thibaut A, Costa B, Ferreira I, Caumo W, Fregni F. Methods and strategies of tDCS for the treatment of pain: current status and future directions. Expert Rev Med Devices 2020;17:879-98. [PMID: 32845195 DOI: 10.1080/17434440.2020.1816168] [Cited by in Crossref: 12] [Cited by in F6Publishing: 8] [Article Influence: 6.0] [Reference Citation Analysis]
10 Matamala-Gomez M, Malighetti C, Cipresso P, Pedroli E, Realdon O, Mantovani F, Riva G. Changing Body Representation Through Full Body Ownership Illusions Might Foster Motor Rehabilitation Outcome in Patients With Stroke. Front Psychol 2020;11:1962. [PMID: 32973612 DOI: 10.3389/fpsyg.2020.01962] [Cited by in Crossref: 15] [Cited by in F6Publishing: 16] [Article Influence: 7.5] [Reference Citation Analysis]
11 VR in Higher Education. Gamification Strategies for Retention, Motivation, and Engagement in Higher Education 2020. [DOI: 10.4018/978-1-7998-2079-6.ch004] [Reference Citation Analysis]
12 Columns. Asia-Pacific Biotech News 2019;23:14-32. [DOI: 10.1142/s0219030319000521] [Reference Citation Analysis]
13 Digitalization vs Digitization — Exploring Emerging Trends in Healthcare (Vol. 23, No. 8, Full Issue). Asia-Pacific Biotech News 2019;23:S0219030319001071. [DOI: 10.1142/s0219030319001071] [Reference Citation Analysis]
14 Ahmadpour N, Randall H, Choksi H, Gao A, Vaughan C, Poronnik P. Virtual Reality interventions for acute and chronic pain management. Int J Biochem Cell Biol 2019;114:105568. [PMID: 31306747 DOI: 10.1016/j.biocel.2019.105568] [Cited by in Crossref: 64] [Cited by in F6Publishing: 68] [Article Influence: 21.3] [Reference Citation Analysis]
15 Lukosch H, Lukosch S, Hoermann S, Lindeman RW. Conceptualizing Fidelity for HCI in Applied Gaming. Lecture Notes in Computer Science 2019. [DOI: 10.1007/978-3-030-22602-2_14] [Cited by in Crossref: 3] [Article Influence: 1.0] [Reference Citation Analysis]