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Cited by in F6Publishing
For: Akbulut A, Gungor F, Tarakci E, Cabuk A, Aydin MA. Immersive Virtual Reality Games for Rehabilitation of Phantom Limb Pain. 2019 Medical Technologies Congress (TIPTEKNO) 2019. [DOI: 10.1109/tiptekno.2019.8895177] [Cited by in Crossref: 3] [Cited by in F6Publishing: 3] [Article Influence: 0.8] [Reference Citation Analysis]
Number Citing Articles
1 Biele C. Movement, Cognition and Learning. Studies in Computational Intelligence 2022. [DOI: 10.1007/978-3-030-90004-5_10] [Reference Citation Analysis]
2 Gao Y, Zhai Y, Hao M, Wang L, Hao A. Research on the Usability of Hand Motor Function Training based on VR System. 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) 2021. [DOI: 10.1109/ismar-adjunct54149.2021.00080] [Reference Citation Analysis]