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For: Riva G, Mancuso V, Cavedoni S, Stramba-Badiale C. Virtual reality in neurorehabilitation: a review of its effects on multiple cognitive domains. Expert Rev Med Devices 2020;17:1035-61. [PMID: 32962433 DOI: 10.1080/17434440.2020.1825939] [Cited by in Crossref: 26] [Cited by in F6Publishing: 16] [Article Influence: 13.0] [Reference Citation Analysis]
Number Citing Articles
1 Chiu H, Hsu M, Ouyang W. Effects of incorporating virtual reality training intervention into health care on cognitive function and wellbeing in older adults with cognitive impairment: A randomized controlled trial. International Journal of Human-Computer Studies 2023;170:102957. [DOI: 10.1016/j.ijhcs.2022.102957] [Reference Citation Analysis]
2 Agbangla NF, Séba M, Bunlon F. SnacktivityTM, Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities. Healthcare 2022;10:1897. [DOI: 10.3390/healthcare10101897] [Reference Citation Analysis]
3 Viruega H, Gaviria M. After 55 Years of Neurorehabilitation, What Is the Plan? Brain Sci 2022;12:982. [PMID: 35892423 DOI: 10.3390/brainsci12080982] [Reference Citation Analysis]
4 Qie D, Bin S. The Relevance of Virtual-Assisted Early Childhood Education and Occupational Psychotherapy Based on Emotional Interaction. Occupational Therapy International 2022;2022:1-12. [DOI: 10.1155/2022/2785987] [Reference Citation Analysis]
5 Borghesi F, Mancuso V, Pedroli E, Cipresso P. From Virtual Reality to 360° Videos. Advances in Human and Social Aspects of Technology 2022. [DOI: 10.4018/978-1-6684-4854-0.ch023] [Reference Citation Analysis]
6 Pedroli E, Mancuso V, Stramba-badiale C, Cipresso P, Tuena C, Greci L, Goulene K, Stramba-badiale M, Riva G, Gaggioli A. Brain M-App’s Structure and Usability: A New Application for Cognitive Rehabilitation at Home. Front Hum Neurosci 2022;16:898633. [DOI: 10.3389/fnhum.2022.898633] [Cited by in Crossref: 2] [Cited by in F6Publishing: 2] [Article Influence: 2.0] [Reference Citation Analysis]
7 Cavedoni S, Cipresso P, Mancuso V, Bruni F, Pedroli E. Virtual reality for the assessment and rehabilitation of neglect: where are we now? A 6-year review update. Virtual Reality. [DOI: 10.1007/s10055-022-00648-0] [Reference Citation Analysis]
8 Matamala-gomez M, Malighetti C, Mancuso V, Bernini S, Bottiroli S. Non-Invasive Technologies in Neurorehabilitation. Analyzing Multidisciplinary Uses and Impact of Innovative Technologies 2022. [DOI: 10.4018/978-1-6684-6015-3.ch005] [Reference Citation Analysis]
9 Howard MC, Davis MM. A meta-analysis and systematic literature review of mixed reality rehabilitation programs: Investigating design characteristics of augmented reality and augmented virtuality. Computers in Human Behavior 2022;130:107197. [DOI: 10.1016/j.chb.2022.107197] [Cited by in Crossref: 1] [Article Influence: 1.0] [Reference Citation Analysis]
10 Cheng T, Huang S, Wu S, Lin F, Lin W, Tsai P. Integration of Virtual Reality into Transcranial Magnetic Stimulation Improves Cognitive Function in Patients with Parkinson’s Disease with Cognitive Impairment: A Proof-of-Concept Study. JPD 2022;12:723-736. [DOI: 10.3233/jpd-212978] [Reference Citation Analysis]
11 Elies C, Serra É. Réalité virtuelle et santé des personnes âgées institutionnalisées. Vers un EHPAD 2.0 ? Pratiques Psychologiques 2022. [DOI: 10.1016/j.prps.2022.01.004] [Reference Citation Analysis]
12 Das A, Day TW, Kulkarni V, Buchanan A, Cottrell K, John NW, Chatterjee K. Towards intelligent extended reality in stroke rehabilitation. Augmenting Neurological Disorder Prediction and Rehabilitation Using Artificial Intelligence 2022. [DOI: 10.1016/b978-0-323-90037-9.00006-0] [Reference Citation Analysis]
13 Sahu A, Bajaj J. Evidence-Based Immersive Technology Use in Cognitive Assessments and Cognition-Based Interventions. Emerging Advancements for Virtual and Augmented Reality in Healthcare 2022. [DOI: 10.4018/978-1-7998-8371-5.ch012] [Reference Citation Analysis]
14 Hedlund M, Bogdan C, Meixner G. Creating a Post-sedentary Work Context for Software Engineering. Lecture Notes in Computer Science 2022. [DOI: 10.1007/978-3-030-98388-8_12] [Reference Citation Analysis]
15 Lanzoni D, Vitali A, Regazzoni D, Rizzi C. Design of Customized Virtual Reality Serious Games for the Cognitive Rehabilitation of Retrograde Amnesia After Brain Stroke. Journal of Computing and Information Science in Engineering 2022;22:031009. [DOI: 10.1115/1.4053149] [Reference Citation Analysis]
16 Zhang Q, Fu Y, Lu Y, Zhang Y, Huang Q, Yang Y, Zhang K, Li M. Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis. J Med Internet Res 2021;23:e31007. [PMID: 34787571 DOI: 10.2196/31007] [Cited by in Crossref: 7] [Cited by in F6Publishing: 9] [Article Influence: 7.0] [Reference Citation Analysis]
17 Isernia S, Cabinio M, Di Tella S, Pazzi S, Vannetti F, Gerli F, Mosca IE, Lombardi G, Macchi C, Sorbi S, Baglio F. Diagnostic Validity of the Smart Aging Serious Game: An Innovative Tool for Digital Phenotyping of Mild Neurocognitive Disorder. J Alzheimers Dis 2021;83:1789-801. [PMID: 34459394 DOI: 10.3233/JAD-210347] [Cited by in Crossref: 1] [Cited by in F6Publishing: 2] [Article Influence: 1.0] [Reference Citation Analysis]
18 Wenk N, Penalver-andres J, Buetler KA, Nef T, Müri RM, Marchal-crespo L. Effect of immersive visualization technologies on cognitive load, motivation, usability, and embodiment. Virtual Reality. [DOI: 10.1007/s10055-021-00565-8] [Cited by in Crossref: 9] [Cited by in F6Publishing: 6] [Article Influence: 9.0] [Reference Citation Analysis]
19 Kwan RYC, Liu JYW, Fong KNK, Qin J, Leung PK, Sin OSK, Hon PY, Suen LW, Tse MK, Lai CK. Feasibility and Effects of Virtual Reality Motor-Cognitive Training in Community-Dwelling Older People With Cognitive Frailty: Pilot Randomized Controlled Trial. JMIR Serious Games 2021;9:e28400. [PMID: 34383662 DOI: 10.2196/28400] [Cited by in Crossref: 7] [Cited by in F6Publishing: 8] [Article Influence: 7.0] [Reference Citation Analysis]
20 Zhang Q, Fu Y, Lu Y, Zhang Y, Huang Q, Yang Y, Zhang K, Li M. Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis (Preprint).. [DOI: 10.2196/preprints.31007] [Reference Citation Analysis]
21 Oliveira J, Gamito P, Souto T, Conde R, Ferreira M, Corotnean T, Fernandes A, Silva H, Neto T. Virtual Reality-Based Cognitive Stimulation on People with Mild to Moderate Dementia due to Alzheimer's Disease: A Pilot Randomized Controlled Trial. Int J Environ Res Public Health 2021;18:5290. [PMID: 34065698 DOI: 10.3390/ijerph18105290] [Cited by in Crossref: 9] [Cited by in F6Publishing: 14] [Article Influence: 9.0] [Reference Citation Analysis]
22 Borgnis F, Baglio F, Pedroli E, Rossetto F, Riva G, Cipresso P. A Simple and Effective Way to Study Executive Functions by Using 360° Videos. Front Neurosci 2021;15:622095. [PMID: 33912001 DOI: 10.3389/fnins.2021.622095] [Cited by in Crossref: 5] [Cited by in F6Publishing: 5] [Article Influence: 5.0] [Reference Citation Analysis]
23 Jahn FS, Skovbye M, Obenhausen K, Jespersen AE, Miskowiak KW. Cognitive training with fully immersive virtual reality in patients with neurological and psychiatric disorders: A systematic review of randomized controlled trials. Psychiatry Res 2021;300:113928. [PMID: 33857847 DOI: 10.1016/j.psychres.2021.113928] [Cited by in Crossref: 11] [Cited by in F6Publishing: 12] [Article Influence: 11.0] [Reference Citation Analysis]
24 Kwan RYC, Liu JYW, Fong KNK, Qin J, Leung PK, Sin OSK, Hon PY, Suen LW, Tse M, Lai CK. Feasibility and Effects of Virtual Reality Motor-Cognitive Training in Community-Dwelling Older People With Cognitive Frailty: Pilot Randomized Controlled Trial (Preprint).. [DOI: 10.2196/preprints.28400] [Reference Citation Analysis]
25 Romero-Ayuso D, Toledano-González A, Rodríguez-Martínez MDC, Arroyo-Castillo P, Triviño-Juárez JM, González P, Ariza-Vega P, González ADP, Segura-Fragoso A. Effectiveness of Virtual Reality-Based Interventions for Children and Adolescents with ADHD: A Systematic Review and Meta-Analysis. Children (Basel) 2021;8:70. [PMID: 33494272 DOI: 10.3390/children8020070] [Cited by in Crossref: 11] [Cited by in F6Publishing: 11] [Article Influence: 11.0] [Reference Citation Analysis]
26 Di Tella S, Isernia S, Pagliari C, Jonsdottir J, Castiglioni C, Gindri P, Gramigna C, Canobbio S, Salza M, Molteni F, Baglio F. A Multidimensional Virtual Reality Neurorehabilitation Approach to Improve Functional Memory: Who Is the Ideal Candidate? Front Neurol 2020;11:618330. [PMID: 33519699 DOI: 10.3389/fneur.2020.618330] [Cited by in Crossref: 2] [Cited by in F6Publishing: 2] [Article Influence: 2.0] [Reference Citation Analysis]