Copyright
©The Author(s) 2025.
World J Methodol. Mar 20, 2025; 15(1): 97374
Published online Mar 20, 2025. doi: 10.5662/wjm.v15.i1.97374
Published online Mar 20, 2025. doi: 10.5662/wjm.v15.i1.97374
n | % | ||
Group | Group 1 | 81 | 35.5 |
Group 2 | 68 | 29.8 | |
Group 3 | 79 | 34.6 | |
Total | 228 | 100.0 | |
Gender | Female | 125 | 54.8 |
Male | 103 | 45.2 | |
Total | 228 | 100.0 | |
Grade | 4th-grade | 109 | 47.8 |
5th-grade | 119 | 52.2 | |
Total | 228 | 100.0 |
- Citation: Deniz HA, Polat Balkan E, İncebeyaz B, Kamburoğlu K. Effect of gamification applications on success of dentistry students. World J Methodol 2025; 15(1): 97374
- URL: https://www.wjgnet.com/2222-0682/full/v15/i1/97374.htm
- DOI: https://dx.doi.org/10.5662/wjm.v15.i1.97374